Chikodemaio

Joined 06-10-2021

Level 4 72%

97,866 score to level 5

Global
-
Country
-
peak #40,209 6 Oct 2021
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
189,144
Hit accuracy
79.27%
Play count
14
Play time
0h
Total score
602,134
Total hits
1,247
Maximum combo
88
Replays watched by others
0
Medals
3
Highest rank
#4,314,922
SS
0
SS
0
S
0
S
0
A
0
About
read 31d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
13

Beatmapsets: 3 favourites

Global rank, 90 days

1d ago #5,158,697

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

3 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 1/13

Skill & Dedication 2/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • MORE MORE JUMP! x Hatsune Miku - MORE! JUMP! MORE! 5 difficulties
    Mapper
    Yuiazu-
    Status
    ranked
    Hardest
    4.47*
    Plays
    469,868
    Favourites
    1,692
    Ranked
    15-07-2022
  • Hilight Tribe - Free Tibet (Vini Vici Remix) 1 difficulty
    Mapper
    Jole
    Status
    loved
    Hardest
    5.28*
    Plays
    183,645
    Favourites
    461
    Ranked
    27-05-2018
  • Jun Ishikawa - Sky High 4 difficulties
    Mapper
    _LRJ_
    Status
    ranked
    Hardest
    4.88*
    Plays
    1,165,704
    Favourites
    693
    Ranked
    04-11-2010
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #49,715

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.