Kurai21

Joined 08-10-2021

Level 88 17%

139,647,100 score to level 89

Global
#322,359
Country
#1,062
peak #1,369 14 Aug 2025
pp
2,822pp
Swiss #1s
1

Swiss #1s

#1s
1
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
40pp
#3,063 in CH
Average pp
40pp
#1,553 in CH
Average SR
3.99*
#1,291 in CH
Average accuracy
92.09%
#3,421 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
751,050,392
Hit accuracy
94.77%
Play count
8,974
Play time
116h
Total score
4,552,002,039
Total hits
1,320,116
Maximum combo
1,001
Replays watched by others
0
Medals
30
Highest rank
#286,551
SS
1
SS
4
S
10
S
29
A
170
About
read 18d ago
Playstyle
mouse, keyboard
Followers
8
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
929

Daily challenge: 5 played, best streak 4 days, 0 finishes in the top 10%.

Global rank, 90 days

today #316,353

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

30 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 2/64

Mod Introduction 6/13

Skill & Dedication 16/96

Ranked play

RP: Season 0
Rank
#64,547
Rating
1,233
Games
11
Wins
5
Points
0

Provisional rating.

Rank history

17-09-2026 #322,359

Monthly pp since 2014

01-09-2026 #1,521

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.