buschizh

Joined 14-10-2021

Level 77 29%

84,339,430 score to level 78

Global
#641,559
Country
#1,918
peak #2,835 17 Aug 2023
pp
1,525pp
Swiss #1s
7

Swiss #1s

#1s
7
#232 in CH
Also world #1
0
#9 in CH
Weighted pp
161pp
#1,736 in CH
Average pp
26pp
#2,392 in CH
Average SR
3.51*
#1,911 in CH
Average accuracy
95.05%
#2,434 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,300,938,265
Hit accuracy
96.33%
Play count
2,868
Play time
83h
Total score
3,048,839,753
Total hits
793,474
Maximum combo
1,073
Replays watched by others
0
Medals
27
Highest rank
#562,374
SS
1
SS
6
S
0
S
121
A
336
About
read 19d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
950

Beatmapsets: 2 graveyard

Global rank, 90 days

today #627,588

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

27 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 1/64

Mod Introduction 8/13

Skill & Dedication 14/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Nothing on this list.
Rank history

18-09-2026 #641,559

Monthly pp since 2014

01-09-2026 #3,307

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.