Mkmerlin

Joined 15-05-2013

Level 31 84%

3,033,169 score to level 32

Global
-
Country
-
peak #1,534 12 Jul 2014
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
54,793,262
Hit accuracy
92.67%
Play count
1,479
Play time
17h
Total score
210,246,831
Total hits
137,714
Maximum combo
455
Replays watched by others
0
Medals
5
SS
0
SS
0
S
0
S
3
A
41
About
read 21d ago
Playstyle
touch
Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
215

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #524,485

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

5 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 4/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Groove Coverage - 21st Century Digital Girl Remix (Nightcore Ver.) 3 difficulties
    Mapper
    ztrot
    Status
    ranked
    Hardest
    5.15*
    Plays
    2,312,305
    Favourites
    695
    Ranked
    10-03-2010
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #9,661

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.