KillerBeat1

Joined 19-10-2021

Level 100 16%

83,420,978,471 score to level 101

Global
#73,663
Country
#218
peak #230 11 Sept 2025
pp
5,741pp
Swiss #1s
39

Swiss #1s

#1s
39
#201 in CH
Also world #1
0
#9 in CH
Weighted pp
2,553pp
#252 in CH
Average pp
119pp
#328 in CH
Average SR
4.82*
#577 in CH
Average accuracy
97.40%
#1,173 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
7,822,534,190
Hit accuracy
99.13%
Play count
41,681
Play time
615h
Total score
43,510,212,355
Total hits
7,535,964
Maximum combo
1,491
Replays watched by others
6
Medals
47
Highest rank
#63,936
SS
15
SS
44
S
55
S
525
A
1,238
About
read 4d ago
Playstyle
mouse, keyboard
Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
3,055

Daily challenge: 17 played, best streak 2 days, 0 finishes in the top 10%.

Global rank, 90 days

today #74,214

Play history
Replays watched

Swiss ranks

Medals

47 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 11/70

Hush-Hush (Expert) 6/64

Mod Introduction 8/13

Skill & Dedication 22/96

Rank history

17-09-2026 #73,663

Monthly pp since 2014

01-09-2026 #276

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.