firekhmer

Joined 19-10-2021

Level 40 65%

11,092,062 score to level 41

Global
#1,264,870
Country
#3,731
peak #8,935 13 Mar 2026
pp
464pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
94,989,818
Hit accuracy
89.96%
Play count
1,467
Play time
42h
Total score
439,907,938
Total hits
267,472
Maximum combo
546
Replays watched by others
0
Medals
11
Highest rank
#1,102,988
SS
0
SS
2
S
0
S
37
A
29
About
read 18d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
212
Global rank, 90 days

today #1,235,134

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

11 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 0/13

Skill & Dedication 8/96

Rank history

17-09-2026 #1,264,870

Monthly pp since 2014

01-09-2026 #9,053

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.