Atrollik

Joined 20-10-2021

Level 11 87%

314,680 score to level 12

Global
#2,049,982
Country
#5,944
peak #24,906 6 Jan 2022
pp
79pp
Swiss #1s
1

Swiss #1s

#1s
1
#242 in CH
Also world #1
0
#9 in CH
Weighted pp
3pp
#5,286 in CH
Average pp
3pp
#5,262 in CH
Average SR
2.15*
#4,705 in CH
Average accuracy
78.13%
#4,869 in CH
Last 7 days
+1 / -0
gained / lost
Last 30 days
+1 / -0
gained / lost

Statistics

Statistics
Ranked score
3,352,694
Hit accuracy
82.72%
Play count
70
Play time
2h
Total score
10,465,320
Total hits
8,812
Maximum combo
244
Replays watched by others
0
Medals
2
Highest rank
#2,803,268
SS
0
SS
0
S
0
S
0
A
0
About
read 29d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
43
Global rank, 90 days

1d ago #3,744,973

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

2 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 2/96

Rank history

28-09-2026 #2,049,982

Monthly pp since 2014

01-09-2026 #30,938

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.