Legend381_old

Joined 01-06-2013

Level 12 83%

492,048 score to level 13

Global
-
Country
-
peak #2,303 15 Jun 2014
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#242 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
7,336,772
Hit accuracy
89.45%
Play count
76
Play time
2h
Total score
13,287,952
Total hits
10,289
Maximum combo
347
Replays watched by others
0
Medals
0
SS
0
SS
0
S
0
S
1
A
8
About
read 37d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
9

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #484,531

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

0 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 0/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Owl City - Gold 3 difficulties
    Mapper
    inverness
    Status
    ranked
    Hardest
    3.45*
    Plays
    578,615
    Favourites
    465
    Ranked
    07-01-2013
Rank history

Not enough days recorded.

Monthly pp since 2014

01-10-2026 #22,476

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.