Romcode

AAST

Joined 24-12-2021

Level 100 1%

98,523,557,018 score to level 101

Global
#93,438
Country
#289
peak #352 4 Jul 2026
pp
5,303pp
Swiss #1s
88

Swiss #1s

#1s
88
#152 in CH
Also world #1
0
#9 in CH
Weighted pp
3,712pp
#146 in CH
Average pp
141pp
#218 in CH
Average SR
6.11*
#105 in CH
Average accuracy
92.15%
#3,399 in CH
Last 7 days
+2 / -3
gained / lost
Last 30 days
+7 / -6
gained / lost

Statistics

Statistics
Ranked score
11,702,714,143
Hit accuracy
96.23%
Play count
8,595
Play time
190h
Total score
28,407,633,808
Total hits
3,142,441
Maximum combo
1,699
Replays watched by others
3
Medals
78
Highest rank
#91,602
SS
0
SS
0
S
0
S
28
A
669
About
read 10d ago
Discord
Romcode
Playstyle
mouse, keyboard
Followers
5
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
4,775

Beatmapsets: 5 graveyard, 100 favourites

Daily challenge: 3 played, best streak 1 days, 0 finishes in the top 10%.

Global rank, 90 days

today #92,711

Play history
Replays watched

Swiss ranks

Medals

78 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 11/70

Hush-Hush (Expert) 4/64

Mod Introduction 10/13

Skill & Dedication 53/96

Ranked play

RP: Season 0
Rank
#22,018
Rating
1,526
Games
5
Wins
3
Points
0

Provisional rating.

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • lumious2 - clarity rmx (hayakou bootleg) (cut ver.) 14 difficulties
    Mapper
    azumiw
    Status
    ranked
    Hardest
    7.28*
    Plays
    1,092,351
    Favourites
    504
    Ranked
    17-01-2026
  • I love you Orchestra - Japanese Mosh 5 difficulties
    Mapper
    Irone OSU
    Status
    ranked
    Hardest
    5.99*
    Plays
    2,206
    Favourites
    30
    Ranked
    20-10-2025
  • LeaF - Calamity Fortune 7 difficulties
    Mapper
    Flower
    Status
    ranked
    Hardest
    6.39*
    Plays
    10,046,424
    Favourites
    5,461
    Ranked
    30-06-2013
  • Quarkee - HYPER PSY2K 6 difficulties
    Mapper
    Zetera
    Status
    ranked
    Hardest
    7.27*
    Plays
    8,810
    Favourites
    143
    Ranked
    08-01-2026
  • yax03 - stresstest 1 difficulty
    Status
    ranked
    Hardest
    6.45*
    Plays
    47,936
    Favourites
    434
    Ranked
    02-01-2026
  • m108 - * Crow Solace * 7 difficulties
    Mapper
    Frutiger_
    Status
    ranked
    Hardest
    7.26*
    Plays
    233,943
    Favourites
    331
    Ranked
    03-01-2026
  • The Living Tombstone - Five Nights at Freddy's 7 difficulties
    Mapper
    GodHacc
    Status
    ranked
    Hardest
    6.58*
    Plays
    203,073
    Favourites
    439
    Ranked
    30-12-2025
  • ANGUISH, POCHTISCHASTLIV, ily - Zabudu tebya 5 difficulties
    Mapper
    Tachibana_
    Status
    ranked
    Hardest
    4.19*
    Plays
    7,196
    Favourites
    88
    Ranked
    26-11-2024
  • Jula - za kazdym razem (kyoto Frenchcore Remix) (Sped Up Ver.) 6 difficulties
    Mapper
    liku
    Status
    ranked
    Hardest
    7.04*
    Plays
    68,577
    Favourites
    234
    Ranked
    20-11-2024
  • Hige Driver join. SELEN - Dadadadadadadadadada 9 difficulties
    Mapper
    KeyWee
    Status
    ranked
    Hardest
    8.52*
    Plays
    316,356
    Favourites
    258
    Ranked
    28-12-2025
Rank history

17-09-2026 #93,438

Monthly pp since 2014

01-09-2026 #357

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.