Askiii

Joined 04-01-2022 Was Desiii

Level 68 60%

37,016,669 score to level 69

Global
#842,831
Country
#2,490
peak #3,765 19 Mar 2024
pp
1,056pp
Swiss #1s
5

Swiss #1s

#1s
5
#234 in CH
Also world #1
0
#9 in CH
Weighted pp
93pp
#2,227 in CH
Average pp
20pp
#2,969 in CH
Average SR
2.48*
#3,888 in CH
Average accuracy
97.32%
#1,219 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
542,144,307
Hit accuracy
96.81%
Play count
5,740
Play time
105h
Total score
2,129,123,579
Total hits
778,416
Maximum combo
804
Replays watched by others
0
Medals
25
Highest rank
#730,111
SS
3
SS
34
S
1
S
203
A
234
About
read 19d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,664

Beatmapsets: 140 favourites

Global rank, 90 days

today #823,649

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

25 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 1/64

Mod Introduction 6/13

Skill & Dedication 15/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Hatsune Miku - SPiCa 3 difficulties
    Mapper
    jamesleao
    Status
    ranked
    Hardest
    3.97*
    Plays
    1,066,661
    Favourites
    977
    Ranked
    27-07-2010
  • Hatsune Miku - Deep Sea Girl 4 difficulties
    Mapper
    Shino
    Status
    ranked
    Hardest
    3.53*
    Plays
    1,328,144
    Favourites
    2,141
    Ranked
    02-04-2011
  • Hatsune Miku - Senbonzakura (Short Ver.) 4 difficulties
    Mapper
    NatsumeRin
    Status
    ranked
    Hardest
    4.72*
    Plays
    20,123,825
    Favourites
    14,758
    Ranked
    17-10-2011
  • DECO*27 - Ghost Rule 7 difficulties
    Mapper
    Skull Kid
    Status
    ranked
    Hardest
    6.26*
    Plays
    227,932
    Favourites
    598
    Ranked
    24-08-2021
  • DECO*27 - Android Girl feat. Hatsune Miku 6 difficulties
    Mapper
    Rage Quit
    Status
    ranked
    Hardest
    6.63*
    Plays
    1,493,856
    Favourites
    1,546
    Ranked
    29-07-2019
  • DECO*27 - Android Girl feat. Hatsune Miku 5 difficulties
    Mapper
    SMOKELIND
    Status
    ranked
    Hardest
    6.25*
    Plays
    1,389,272
    Favourites
    843
    Ranked
    27-08-2020
  • DECO*27 - Reversible Campaign 6 difficulties
    Mapper
    tutuhaha
    Status
    ranked
    Hardest
    5.84*
    Plays
    1,653,921
    Favourites
    1,247
    Ranked
    26-01-2018
  • DECO*27 - HIBANA feat. Hatsune Miku 7 difficulties
    Mapper
    Pho
    Status
    ranked
    Hardest
    7.49*
    Plays
    15,532,254
    Favourites
    10,211
    Ranked
    19-05-2018
  • DECO*27 - First Storm -Japanese Version- 5 difficulties
    Mapper
    RepL4y
    Status
    ranked
    Hardest
    6.54*
    Plays
    5,415,471
    Favourites
    2,155
    Ranked
    12-03-2019
  • DECO*27 - Ghost Rule 11 difficulties
    Mapper
    Awaken
    Status
    ranked
    Hardest
    8.20*
    Plays
    14,253,066
    Favourites
    15,299
    Ranked
    20-11-2019
Rank history

18-09-2026 #842,831

Monthly pp since 2014

01-09-2026 #4,735

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.