Desroay

Joined 09-01-2022

Level 48 61%

17,738,807 score to level 49

Global
-
Country
-
peak #4,782 23 Nov 2024
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#236 in CH
Also world #1
0
#9 in CH
Weighted pp
4pp
#5,172 in CH
Average pp
4pp
#5,124 in CH
Average SR
2.80*
#3,127 in CH
Average accuracy
77.26%
#4,897 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
193,737,606
Hit accuracy
84.55%
Play count
1,905
Play time
43h
Total score
754,501,193
Total hits
392,966
Maximum combo
746
Replays watched by others
0
Medals
14
Highest rank
#830,155
SS
0
SS
1
S
0
S
25
A
61
About
read 20d ago

Nothing filled in.

Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
535
Global rank, 90 days

1d ago #945,441

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

14 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 2/13

Skill & Dedication 9/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #5,505

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.