xCLiCH3E

Joined 17-06-2013 Was xCLiCH3E

Level 100 64%

35,311,334,633 score to level 101

Global
#98,606
Country
#307
peak #314 5 Mar 2024
pp
5,204pp
Swiss #1s
16

Swiss #1s

#1s
16
#224 in CH
Also world #1
0
#9 in CH
Weighted pp
1,397pp
#474 in CH
Average pp
119pp
#326 in CH
Average SR
4.76*
#617 in CH
Average accuracy
97.94%
#819 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
18,416,406,991
Hit accuracy
98.94%
Play count
47,379
Play time
1,093h
Total score
91,619,856,193
Total hits
15,328,180
Maximum combo
2,347
Replays watched by others
2
Medals
47
Highest rank
#81,491
SS
0
SS
129
S
11
S
533
A
2,296
About
read 19d ago
Interests
circles
Occupation
clicking
Playstyle
mouse, keyboard, tablet
Followers
5
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
8,446
Global rank, 90 days

today #97,016

Play history
Replays watched

Swiss ranks

Medals

47 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 13/70

Hush-Hush (Expert) 7/64

Mod Introduction 6/13

Skill & Dedication 21/96

Rank history

17-09-2026 #98,606

Monthly pp since 2014

01-09-2026 #374

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.