TlTI

Joined 02-02-2022

Level 49 26%

35,665,613 score to level 50

Global
#1,130,065
Country
#3,356
peak #6,774 30 Apr 2023
pp
610pp
Swiss #1s
1

Swiss #1s

#1s
1
#242 in CH
Also world #1
0
#9 in CH
Weighted pp
21pp
#3,794 in CH
Average pp
21pp
#2,864 in CH
Average SR
3.57*
#1,811 in CH
Average accuracy
80.72%
#4,737 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
119,432,353
Hit accuracy
90.16%
Play count
2,639
Play time
41h
Total score
785,084,387
Total hits
277,526
Maximum combo
915
Replays watched by others
0
Medals
22
Highest rank
#1,028,278
SS
0
SS
0
S
4
S
21
A
25
About
read 19d ago
Location
Suisse
Interests
Kaamelott
Occupation
Mario Kart, Osu and another
Followers
6
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
288
Global rank, 90 days

today #1,102,747

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

22 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 1/64

Mod Introduction 4/13

Skill & Dedication 14/96

Rank history

18-09-2026 #1,130,065

Monthly pp since 2014

01-09-2026 #7,428

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.