Swiss #1s
Statistics
Swiss ranks
- pp #8,431 0pp
- Accuracy #581 98.56%
- Plays #2,898 5,622
- Level #611 94.96
- Ranked score #1,437 1,984,520,824
- Total score #1,726 6,720,884,083
- Medals #122 16
- Replays watched #183 2
- Maps played #2,339 581
- Account age #3,887 #2,858,520
- #1s #228 15
- Weighted pp #1,110 376pp
- Average pp #1,995 32pp
- Average SR #2,804 2.95*
- Average accuracy #882 97.84%
- Average score #1,726 3,242,432
- Total score #995 48,636,472
- Oldest #1 #411 Cherry Blossom - Dive to World [Normal] (20-08-2013)
- Global #1s #9 0
Medals
16 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/22
Hush-Hush 2/70
Hush-Hush (Expert) 1/64
Mod Introduction 1/13
Skill & Dedication 12/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
REOL - YoiYoi Kokon 4 difficulties- Mapper
- SnowNiNo_
- Status
- ranked
- Hardest
- 4.86*
- Plays
- 3,224,374
- Favourites
- 2,324
- Ranked
- 07-12-2016
SawanoHiroyuki[nZk]:mizuki - A/Z (TV size) 4 difficulties- Mapper
- TT Mouse
- Status
- ranked
- Hardest
- 3.27*
- Plays
- 227,424
- Favourites
- 181
- Ranked
- 19-10-2014
Ayumi Hamasaki - Song 4 U (Short Ver.) 3 difficulties- Mapper
- Mangafan204
- Status
- graveyard
- Hardest
- 3.50*
- Plays
- 155
- Favourites
- 9
- Ranked
- -
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































