DeiSakuChris

Joined 27-06-2013

Level 32 36%

13,298,973 score to level 33

Global
-
Country
-
peak #759 18 Mar 2015
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
5pp
#5,041 in CH
Average pp
5pp
#4,959 in CH
Average SR
2.08*
#4,841 in CH
Average accuracy
86.27%
#4,354 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
133,644,640
Hit accuracy
97.16%
Play count
796
Play time
15h
Total score
220,781,027
Total hits
64,506
Maximum combo
820
Replays watched by others
0
Medals
5
SS
3
SS
4
S
1
S
49
A
66
About
read 18d ago
Playstyle
mouse, keyboard
Followers
5
Mapping followers
0
Kudosu
0
Forum posts
1
Maps played
46

Beatmapsets: 2 favourites

Global rank, 90 days

1d ago #357,375

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

5 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 2/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Koji Kondo - Super Mario 64 Staff Roll 3 difficulties
    Mapper
    Chupalika
    Status
    graveyard
    Hardest
    3.10*
    Plays
    8,886
    Favourites
    56
    Ranked
    -
  • Hanatan - Tengaku 7 difficulties
    Mapper
    Kihhou
    Status
    ranked
    Hardest
    6.20*
    Plays
    3,196,863
    Favourites
    863
    Ranked
    10-04-2015
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #7,402

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.