Dusflaux

Joined 26-03-2022

Level 6 26%

572,086 score to level 7

Global
-
Country
-
peak #34,338 13 Apr 2022
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#237 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
786,358
Hit accuracy
83.71%
Play count
18
Play time
0h
Total score
1,457,914
Total hits
1,555
Maximum combo
134
Replays watched by others
0
Medals
22
Highest rank
#3,930,696
SS
0
SS
0
S
0
S
0
A
0
About
read 12d ago
Discord
Dusflaux#6627
Playstyle
keyboard
Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
213

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #4,561,484

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

22 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 5/13

Skill & Dedication 15/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Kurokotei - Galaxy Collapse 1 difficulty
    Mapper
    Mat
    Status
    ranked
    Hardest
    6.54*
    Plays
    7,766,827
    Favourites
    10,685
    Ranked
    25-07-2016
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #43,469

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.