jtx___67

Joined 31-03-2022

Level 9 26%

1,261,118 score to level 10

Global
#2,222,486
Country
#6,350
peak #29,129 22 Sept 2026
pp
49pp
Swiss #1s
0

Swiss #1s

#1s
0
#241 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,189,778
Hit accuracy
75.69%
Play count
82
Play time
1h
Total score
4,888,882
Total hits
7,261
Maximum combo
128
Replays watched by others
0
Medals
2
Highest rank
#2,187,658
SS
0
SS
0
S
0
S
0
A
0
About
read 7d ago
Playstyle
mouse, keyboard
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
30
Global rank, 90 days

today #2,200,315

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

2 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 2/96

Rank history

29-09-2026 #2,222,486

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.