kei221

Joined 31-05-2022

Level 35 57%

10,637,619 score to level 36

Global
-
Country
-
peak #7,018 25 Mar 2023
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
73,779,273
Hit accuracy
95.75%
Play count
1,043
Play time
18h
Total score
293,862,381
Total hits
108,544
Maximum combo
812
Replays watched by others
0
Medals
13
Highest rank
#1,144,180
SS
0
SS
8
S
0
S
32
A
19
About
read 19d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
181
Global rank, 90 days

1d ago #1,325,892

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

13 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 0/13

Skill & Dedication 10/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #8,833

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.