mianaia

Joined 13-06-2022 Was aryxq-

Level 28 46%

8,607,917 score to level 29

Global
#1,136,879
Country
#3,374
peak #6,692 3 Jul 2024
pp
600pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
51,486,524
Hit accuracy
90.90%
Play count
1,553
Play time
19h
Total score
149,732,083
Total hits
113,290
Maximum combo
355
Replays watched by others
0
Medals
13
Highest rank
#1,119,704
SS
5
SS
13
S
4
S
37
A
47
About
read 18d ago
Location
japan
Interests
love me
Discord
my1a
Playstyle
mouse
Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
392
Global rank, 90 days

today #1,110,975

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

13 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 1/64

Mod Introduction 3/13

Skill & Dedication 5/96

Rank history

17-09-2026 #1,136,879

Monthly pp since 2014

01-09-2026 #7,545

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.