SlowestFingerEU

Supporter

Joined 17-07-2022

Level 82 8%

123,748,484 score to level 83

Global
-
Country
-
peak #2,226 19 Mar 2024
pp
0pp
Swiss #1s
7

Swiss #1s

#1s
7
#231 in CH
Also world #1
0
#9 in CH
Weighted pp
177pp
#1,652 in CH
Average pp
29pp
#2,225 in CH
Average SR
2.81*
#3,094 in CH
Average accuracy
97.56%
#1,066 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
613,409,105
Hit accuracy
94.75%
Play count
8,929
Play time
128h
Total score
3,654,510,862
Total hits
1,274,484
Maximum combo
919
Replays watched by others
0
Medals
27
Highest rank
#486,223
SS
1
SS
54
S
1
S
148
A
162
About
read 19d ago

Nothing filled in.

Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,931
Global rank, 90 days

1d ago #546,825

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

27 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 8/70

Hush-Hush (Expert) 3/64

Mod Introduction 4/13

Skill & Dedication 12/96

Rank history

01-02-2024 #544,005

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #2,842

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.