FirePilou

Joined 05-09-2022

Level 37 25%

20,661,637 score to level 38

Global
-
Country
-
peak #6,514 1 Apr 2025
pp
0pp
Swiss #1s
4

Swiss #1s

#1s
4
#234 in CH
Also world #1
0
#9 in CH
Weighted pp
33pp
#3,305 in CH
Average pp
9pp
#4,370 in CH
Average SR
3.67*
#1,651 in CH
Average accuracy
82.32%
#4,645 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
99,390,349
Hit accuracy
86.69%
Play count
1,349
Play time
26h
Total score
337,868,363
Total hits
225,950
Maximum combo
456
Replays watched by others
0
Medals
19
Highest rank
#929,456
SS
0
SS
2
S
0
S
0
A
27
About
read 21d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
246
Global rank, 90 days

1d ago #1,127,708

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

19 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 2/64

Mod Introduction 4/13

Skill & Dedication 9/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #7,186

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.