PinkRJ

Joined 23-09-2022

Level 61 79%

15,100,636 score to level 62

Global
#986,269
Country
#2,932
peak #5,414 30 Aug 2023
pp
807pp
Swiss #1s
4

Swiss #1s

#1s
4
#234 in CH
Also world #1
0
#9 in CH
Weighted pp
75pp
#2,428 in CH
Average pp
20pp
#3,045 in CH
Average SR
3.11*
#2,550 in CH
Average accuracy
92.57%
#3,300 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
261,699,095
Hit accuracy
92.51%
Play count
3,125
Play time
89h
Total score
1,554,429,368
Total hits
747,709
Maximum combo
836
Replays watched by others
0
Medals
30
Highest rank
#970,018
SS
0
SS
1
S
0
S
34
A
63
About
read 10d ago
Location
Switzerland
Interests
music, movies, ...
Playstyle
keyboard
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
331
Global rank, 90 days

today #976,569

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

30 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 3/64

Mod Introduction 8/13

Skill & Dedication 14/96

Rank history

18-09-2026 #986,269

Monthly pp since 2014

01-09-2026 #6,054

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.