Death N0te

Joined 22-10-2022

Level 53 58%

23,382,772 score to level 54

Global
#992,654
Country
#2,906
peak #5,368 10 Jan 2024
pp
797pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
233,563,591
Hit accuracy
91.35%
Play count
2,101
Play time
45h
Total score
1,011,707,228
Total hits
346,209
Maximum combo
767
Replays watched by others
0
Medals
17
Highest rank
#896,573
SS
0
SS
1
S
0
S
18
A
63
About
read 19d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
307

Beatmapsets: 1 favourites

Global rank, 90 days

today #969,272

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

17 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 5/13

Skill & Dedication 10/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Goose house - Hikaru nara -TV size- 5 difficulties
    Mapper
    Mei
    Status
    ranked
    Hardest
    4.18*
    Plays
    16,304,266
    Favourites
    8,344
    Ranked
    19-01-2015
Rank history

18-09-2026 #992,654

Monthly pp since 2014

01-09-2026 #6,038

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.