Wizzardskill

Joined 28-12-2022

Level 63 50%

39,976,865 score to level 64

Global
#691,931
Country
#2,119
peak #3,696 8 Jan 2026
pp
1,388pp
Swiss #1s
8

Swiss #1s

#1s
8
#232 in CH
Also world #1
0
#9 in CH
Weighted pp
121pp
#1,985 in CH
Average pp
17pp
#3,335 in CH
Average SR
3.07*
#2,629 in CH
Average accuracy
91.05%
#3,652 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
331,147,618
Hit accuracy
96.64%
Play count
2,025
Play time
46h
Total score
1,687,063,148
Total hits
403,117
Maximum combo
1,060
Replays watched by others
0
Medals
22
Highest rank
#651,286
SS
0
SS
4
S
0
S
48
A
74
About
read 4d ago

Nothing filled in.

Followers
5
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
345
Global rank, 90 days

today #703,291

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

22 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 1/64

Mod Introduction 4/13

Skill & Dedication 13/96

Rank history

17-09-2026 #691,931

Monthly pp since 2014

01-09-2026 #3,854

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.