Zeptaxis

Joined 08-09-2013 Was Not Zeptaxis

Level 101 29%

70,598,820,677 score to level 102

Global
#26,595
Country
#78
peak #13 27 Apr 2017
pp
7,660pp
Swiss #1s
571

Swiss #1s

#1s
571
#30 in CH
Also world #1
0
#9 in CH
Weighted pp
6,288pp
#64 in CH
Average pp
173pp
#145 in CH
Average SR
5.17*
#356 in CH
Average accuracy
97.96%
#809 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -1
gained / lost

Statistics

Statistics
Ranked score
47,216,059,987
Hit accuracy
99.13%
Play count
97,247
Play time
1,539h
Total score
156,332,370,148
Total hits
22,983,983
Maximum combo
4,325
Replays watched by others
324
Medals
139
Highest rank
#3,840
SS
110
SS
546
S
309
S
2,304
A
3,255
About
read 19d ago
Location
Fribourg
Discord
martint_
Playstyle
keyboard, tablet
Followers
100
Mapping followers
0
Kudosu
2
Forum posts
28
Maps played
11,116

Beatmapsets: 3 graveyard, 99 favourites

Global rank, 90 days

today #26,227

Play history
Replays watched

Swiss ranks

Medals

139 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 17/80

Beatmap Spotlights 0/22

Hush-Hush 35/70

Hush-Hush (Expert) 24/64

Mod Introduction 12/13

Skill & Dedication 51/96

Ranked play

RP: Season 0
Rank
#10,748
Rating
1,651
Games
3
Wins
2
Points
0

Provisional rating.

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • LeaF - Aleph-0 2 difficulties
    Mapper
    ZyRiiu
    Status
    graveyard
    Hardest
    346.97*
    Plays
    1,726
    Favourites
    87
    Ranked
    -
  • UNDEAD CORPORATION - MEGALOMANIA 1 difficulty
    Mapper
    GoldenWolf
    Status
    loved
    Hardest
    9.48*
    Plays
    471,780
    Favourites
    835
    Ranked
    29-01-2018
  • Tenacious D - BEELZEBOSS (THE FINAL SHOWDOWN) 1 difficulty
    Mapper
    CookieBite
    Status
    ranked
    Hardest
    5.55*
    Plays
    542,135
    Favourites
    546
    Ranked
    12-06-2017
  • Kissing the Mirror x UNDEAD CORPORATION - Frozen Gear 2 difficulties
    Status
    loved
    Hardest
    10.29*
    Plays
    364,581
    Favourites
    601
    Ranked
    17-04-2020
  • S.S.H. - F-zero ~ Big Blue 2 difficulties
    Mapper
    Saten
    Status
    loved
    Hardest
    6.73*
    Plays
    251,334
    Favourites
    416
    Ranked
    13-11-2018
  • 96Neko - Paintings? Oh, yeah. 4 difficulties
    Mapper
    Charles445
    Status
    ranked
    Hardest
    4.15*
    Plays
    3,722,150
    Favourites
    2,645
    Ranked
    29-11-2012
  • Dollscythe - Flashes (Extended) 4 difficulties
    Mapper
    Skystar
    Status
    loved
    Hardest
    6.51*
    Plays
    208,071
    Favourites
    290
    Ranked
    13-05-2018
  • Neru - Ningen Shikkaku 5 difficulties
    Mapper
    nold_1702
    Status
    ranked
    Hardest
    5.94*
    Plays
    1,214,849
    Favourites
    902
    Ranked
    15-06-2013
  • Demetori - Kagayaku Hari no Kobito-zoku ~ Counter-Attack of the Weak 1 difficulty
    Mapper
    GoldenWolf
    Status
    ranked
    Hardest
    6.82*
    Plays
    687,859
    Favourites
    559
    Ranked
    23-01-2016
  • Imperial Circus Dead Decadence - Hai Shita Shoujo wa, Haiyorukonton to Kaigou su 1 difficulty
    Mapper
    Cassu2
    Status
    graveyard
    Hardest
    7.66*
    Plays
    32,392
    Favourites
    95
    Ranked
    -
Rank history

17-09-2026 #26,595

Monthly pp since 2014

01-09-2026 #91

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.