SemjonT

Joined 17-02-2023

Level 57 37%

40,730,946 score to level 58

Global
#960,878
Country
#2,908
peak #5,428 18 Feb 2025
pp
844pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
94,392,662
Hit accuracy
84.00%
Play count
5,129
Play time
66h
Total score
1,243,099,054
Total hits
735,770
Maximum combo
637
Replays watched by others
0
Medals
18
Highest rank
#856,972
SS
0
SS
0
S
0
S
3
A
28
About
read 18d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
424

Beatmapsets: 1 favourites

Global rank, 90 days

today #939,731

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

18 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 2/64

Mod Introduction 4/13

Skill & Dedication 8/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • xi - FREEDOM DiVE 5 difficulties
    Status
    approved
    Hardest
    7.81*
    Plays
    22,347,065
    Favourites
    9,827
    Ranked
    23-06-2012
Rank history

17-09-2026 #960,878

Monthly pp since 2014

01-09-2026 #5,716

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.