Meico

Joined 19-02-2023

Level 31 4%

18,677,115 score to level 32

Global
#1,137,251
Country
#3,207
peak #5,874 12 Jun 2023
pp
620pp
Swiss #1s
1

Swiss #1s

#1s
1
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
12pp
#4,435 in CH
Average pp
12pp
#4,005 in CH
Average SR
2.45*
#4,012 in CH
Average accuracy
92.26%
#3,390 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
100,717,040
Hit accuracy
97.59%
Play count
1,039
Play time
16h
Total score
194,602,885
Total hits
80,657
Maximum combo
698
Replays watched by others
0
Medals
14
Highest rank
#1,023,645
SS
0
SS
26
S
0
S
58
A
60
About
read 30d ago
Playstyle
mouse, keyboard
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
244
Global rank, 90 days

today #1,094,856

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

14 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 3/64

Mod Introduction 1/13

Skill & Dedication 6/96

Rank history

29-09-2026 #1,137,251

Monthly pp since 2014

01-09-2026 #7,372

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.