SkilledSlayer

Joined 24-03-2023

Level 53 40%

33,532,472 score to level 54

Global
#969,499
Country
#2,947
peak #4,851 6 Oct 2023
pp
853pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
269,177,300
Hit accuracy
92.07%
Play count
1,902
Play time
39h
Total score
1,001,557,528
Total hits
318,008
Maximum combo
1,054
Replays watched by others
0
Medals
18
Highest rank
#891,601
SS
0
SS
12
S
0
S
53
A
61
About
read 30d ago
Playstyle
mouse, keyboard
Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
207
Global rank, 90 days

today #934,585

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

18 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 6/13

Skill & Dedication 10/96

Rank history

29-09-2026 #969,499

Monthly pp since 2014

01-09-2026 #5,712

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.