G4briel_onex

Joined 19-04-2023

Level 14 7%

3,752,441 score to level 15

Global
#1,970,481
Country
#6,546
peak #53,441 13 Sept 2026
pp
90pp
Swiss #1s
0

Swiss #1s

#1s
0
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
3,841,330
Hit accuracy
71.86%
Play count
55
Play time
1h
Total score
17,597,559
Total hits
6,307
Maximum combo
192
Replays watched by others
0
Medals
6
Highest rank
#2,278,147
SS
0
SS
0
S
0
S
0
A
0
About
read 2d ago

Nothing filled in.

Followers
1
Mapping followers
1
Kudosu
0
Forum posts
0
Maps played
60

Beatmapsets: 1 favourites

Global rank, 90 days

today #2,278,147

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

6 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 0/13

Skill & Dedication 4/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • xi - FREEDOM DiVE 9 difficulties
    Mapper
    razlteh
    Status
    loved
    Hardest
    8.34*
    Plays
    15,545,934
    Favourites
    18,164
    Ranked
    02-10-2017
Rank history

18-09-2026 #1,970,481

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.