noodlesontop

Joined 19-04-2023

Level 4 49%

182,536 score to level 5

Global
-
Country
-
peak #46,322 20 Apr 2023
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#242 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
172,394
Hit accuracy
71.85%
Play count
11
Play time
0h
Total score
517,464
Total hits
1,036
Maximum combo
80
Replays watched by others
0
Medals
1
Highest rank
#3,739,205
SS
0
SS
0
S
0
S
0
A
0
About
read 18d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
8

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #5,302,811

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

1 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 1/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • TVXQ - We are! 3 difficulties
    Mapper
    AgentSieg
    Status
    ranked
    Hardest
    3.83*
    Plays
    1,931,665
    Favourites
    2,174
    Ranked
    12-02-2009
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #52,730

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.