e_bunny

Joined 21-04-2023 Was Akumabunny

Level 64 29%

58,223,650 score to level 65

Global
#370,015
Country
#1,200
peak #1,611 23 Nov 2025
pp
2,556pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
462,407,740
Hit accuracy
94.90%
Play count
3,556
Play time
37h
Total score
1,751,376,374
Total hits
449,354
Maximum combo
735
Replays watched by others
0
Medals
30
Highest rank
#329,568
SS
0
SS
1
S
2
S
45
A
157
About
read 18d ago
Playstyle
keyboard, tablet
Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
812
Global rank, 90 days

today #362,961

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

30 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 7/70

Hush-Hush (Expert) 3/64

Mod Introduction 5/13

Skill & Dedication 15/96

Rank history

17-09-2026 #370,015

Monthly pp since 2014

01-09-2026 #1,751

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.