Damage_Counter

Joined 02-05-2023

Level 42 34%

23,493,416 score to level 43

Global
#1,050,679
Country
#3,164
peak #6,600 22 Aug 2026
pp
712pp
Swiss #1s
4

Swiss #1s

#1s
4
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
29pp
#3,451 in CH
Average pp
8pp
#4,560 in CH
Average SR
3.33*
#2,208 in CH
Average accuracy
82.98%
#4,606 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
95,140,034
Hit accuracy
80.68%
Play count
2,840
Play time
39h
Total score
497,236,584
Total hits
388,828
Maximum combo
385
Replays watched by others
0
Medals
19
Highest rank
#1,019,325
SS
0
SS
0
S
0
S
1
A
15
About
read 11d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
623
Global rank, 90 days

today #1,035,731

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

19 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 1/64

Mod Introduction 0/13

Skill & Dedication 14/96

Rank history

18-09-2026 #1,050,679

Monthly pp since 2014

01-09-2026 #6,640

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.