NoNeExality

Joined 29-05-2023

Level 5 60%

218,427 score to level 6

Global
#2,696,071
Country
#7,767
peak #47,633 26 Aug 2026
pp
9pp
Swiss #1s
0

Swiss #1s

#1s
0
#244 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
115,115
Hit accuracy
68.30%
Play count
19
Play time
0h
Total score
1,031,573
Total hits
1,586
Maximum combo
62
Replays watched by others
0
Medals
2
Highest rank
#3,123,587
SS
0
SS
0
S
0
S
0
A
0
About
read 25d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
8

Beatmapsets: 1 favourites

Global rank, 90 days

today #2,569,693

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

2 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 1/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Yanissimo - EVA 0.2 (Cut Ver.) 5 difficulties
    Mapper
    Rison
    Status
    graveyard
    Hardest
    6.04*
    Plays
    26,566
    Favourites
    43
    Ranked
    -
Rank history

24-09-2026 #2,696,071

Monthly pp since 2014

01-09-2026 #47,674

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.