Riko_22

Joined 31-05-2023

Level 49 44%

27,135,517 score to level 50

Global
#811,239
Country
#2,408
peak #4,489 26 Aug 2026
pp
1,119pp
Swiss #1s
0

Swiss #1s

#1s
0
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
77,115,488
Hit accuracy
81.54%
Play count
3,665
Play time
57h
Total score
793,614,483
Total hits
532,632
Maximum combo
461
Replays watched by others
0
Medals
20
Highest rank
#732,288
SS
0
SS
0
S
0
S
3
A
11
About
read 19d ago

Nothing filled in.

Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
334

Beatmapsets: 1 favourites

Global rank, 90 days

today #792,915

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

20 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 3/64

Mod Introduction 5/13

Skill & Dedication 9/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Arctic Monkeys - 505 2 difficulties
    Mapper
    sebbegb
    Status
    graveyard
    Hardest
    4.54*
    Plays
    344,215
    Favourites
    493
    Ranked
    -
Rank history

18-09-2026 #811,239

Monthly pp since 2014

01-09-2026 #4,495

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.