Ryuu nS

Joined 09-10-2013 Was cMoonrise

Level 58 84%

10,312,533 score to level 59

Global
-
Country
-
peak #204 14 May 2014
pp
0pp
Swiss #1s
2

Swiss #1s

#1s
2
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
45pp
#2,938 in CH
Average pp
23pp
#2,676 in CH
Average SR
2.82*
#3,071 in CH
Average accuracy
96.45%
#1,762 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
499,427,034
Hit accuracy
94.36%
Play count
3,143
Play time
55h
Total score
1,341,377,468
Total hits
568,597
Maximum combo
920
Replays watched by others
0
Medals
7
Highest rank
#11,462,993
SS
0
SS
11
S
1
S
80
A
140
About
read 18d ago
Location
Switzerland
Interests
proffesional Gaming Anime & Manga ...osu i guess
Occupation
merchant... or whatever it is in english, i'm swiss...
Playstyle
keyboard, tablet
Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
352
Global rank, 90 days

1d ago #381,828

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

7 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 0/13

Skill & Dedication 4/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #4,442

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.