Swiss #1s
Statistics
Swiss ranks
- pp #8,403 0pp
- Accuracy #1,058 98.07%
- Plays #5,104 1,761
- Level #1,487 76.17
- Ranked score #2,333 1,002,545,244
- Total score #2,896 2,918,042,755
- Medals #121 17
- Replays watched #182 3
- Maps played #2,344 572
- Account age #78,719 #34,041,191
- #1s #230 10
- Weighted pp #954 479pp
- Average pp #993 59pp
- Average SR #1,529 3.77*
- Average accuracy #1,575 96.75%
- Average score #524 7,382,979
- Total score #794 73,829,784
- Oldest #1 #3,714 Falcom Sound Team jdk - NORSE WIND [HARD] (11-07-2023)
- Global #1s #9 0
Medals
17 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/22
Hush-Hush 1/70
Hush-Hush (Expert) 1/64
Mod Introduction 1/13
Skill & Dedication 14/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
Nor - Up to 21C 6 difficulties- Mapper
- Ayesha Altugle
- Status
- ranked
- Hardest
- 6.45*
- Plays
- 182,553
- Favourites
- 232
- Ranked
- 26-01-2024
EYKHA (CV : Sawashiro Miyuki) LOU (CV : Uchida Maaya) MERYL (CV : Terui Haruka) - Delta Decision 8 difficulties- Mapper
- Monstrata
- Status
- ranked
- Hardest
- 7.00*
- Plays
- 3,656,782
- Favourites
- 985
- Ranked
- 29-05-2016
EYKHA (CV : Sawashiro Miyuki) LOU (CV : Uchida Maaya) MERYL (CV : Terui Haruka) - Delta Decision 5 difficulties- Mapper
- Sotarks
- Status
- ranked
- Hardest
- 6.23*
- Plays
- 2,041,530
- Favourites
- 1,173
- Ranked
- 22-11-2016
Demetori - Furuki Yuanxian ~ Death Echo 5 difficulties- Mapper
- jonathanlfj
- Status
- ranked
- Hardest
- 6.33*
- Plays
- 2,859,753
- Favourites
- 1,393
- Ranked
- 16-07-2015
SOUND HOLIC vs. T.Kakuta feat. Nana Takahashi - ROZA DE ANDALUCIA 6 difficulties- Mapper
- gazimal
- Status
- ranked
- Hardest
- 7.36*
- Plays
- 603,105
- Favourites
- 338
- Ranked
- 26-08-2021
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































