Glalie13

Joined 18-07-2023

Level 20 63%

3,023,814 score to level 21

Global
#1,352,777
Country
#3,964
peak #10,515 26 Aug 2026
pp
389pp
Swiss #1s
4

Swiss #1s

#1s
4
#236 in CH
Also world #1
0
#9 in CH
Weighted pp
40pp
#3,059 in CH
Average pp
11pp
#4,087 in CH
Average SR
2.57*
#3,652 in CH
Average accuracy
91.47%
#3,562 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
36,523,571
Hit accuracy
89.61%
Play count
218
Play time
4h
Total score
56,476,186
Total hits
27,469
Maximum combo
582
Replays watched by others
0
Medals
46
Highest rank
#1,313,727
SS
0
SS
0
S
0
S
6
A
27
About
read 3d ago

Nothing filled in.

Followers
7
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,058
Global rank, 90 days

today #1,355,269

Play history
Replays watched

Swiss ranks

Medals

46 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 3/64

Mod Introduction 4/13

Skill & Dedication 33/96

Rank history

18-09-2026 #1,352,777

Monthly pp since 2014

01-09-2026 #10,524

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.