Iratchii

YGOD

Joined 28-08-2023

Level 41 59%

13,916,089 score to level 42

Global
#1,202,649
Country
#3,430
peak #8,308 26 Aug 2026
pp
526pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
120,709,314
Hit accuracy
81.65%
Play count
1,196
Play time
27h
Total score
471,113,911
Total hits
185,707
Maximum combo
565
Replays watched by others
0
Medals
12
Highest rank
#1,149,869
SS
0
SS
0
S
0
S
0
A
11
About
read 18d ago

Nothing filled in.

Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
246

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,174,783

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

12 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 2/64

Mod Introduction 1/13

Skill & Dedication 7/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Hanatan - Kokoronashi 3 difficulties
    Mapper
    Lavender
    Status
    ranked
    Hardest
    4.82*
    Plays
    2,472,465
    Favourites
    2,872
    Ranked
    26-07-2016
Rank history

17-09-2026 #1,202,649

Monthly pp since 2014

01-09-2026 #8,315

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.