Swiss #1s
Statistics
Swiss ranks
- pp #8,402 0pp
- Accuracy #819 98.32%
- Plays #4,710 2,223
- Level #532 95.94
- Ranked score #742 4,215,346,375
- Total score #1,560 7,726,931,723
- Medals #118 20
- Replays watched #185 0
- Maps played #1,715 1,251
- Account age #79,984 #34,677,166
- #1s #136 107
- Weighted pp #382 1,902pp
- Average pp #994 59pp
- Average SR #1,730 3.62*
- Average accuracy #456 98.58%
- Average score #638 6,652,127
- Total score #180 711,777,518
- Oldest #1 #3,790 Natsuiro Matsuri - Kimi to Nagameru Natsu no Hana [Normal] (31-10-2023)
- Global #1s #9 0
Medals
20 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/22
Hush-Hush 1/70
Hush-Hush (Expert) 1/64
Mod Introduction 4/13
Skill & Dedication 14/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
Nor - Usagi Flap 5 difficulties- Mapper
- newton-
- Status
- ranked
- Hardest
- 5.77*
- Plays
- 617,468
- Favourites
- 726
- Ranked
- 26-08-2023
Mitsukiyo - Rolling Beat 6 difficulties- Mapper
- too
- Status
- ranked
- Hardest
- 6.43*
- Plays
- 665,601
- Favourites
- 774
- Ranked
- 10-01-2022
League of Legends - GODS feat. NewJeans 4 difficulties- Mapper
- hehe
- Status
- ranked
- Hardest
- 4.99*
- Plays
- 719,842
- Favourites
- 1,772
- Ranked
- 10-12-2023
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































