Hound-Dog

Joined 27-12-2023

Level 37 7%

25,796,846 score to level 38

Global
#1,267,724
Country
#3,760
peak #8,754 3 Feb 2025
pp
473pp
Swiss #1s
1

Swiss #1s

#1s
1
#241 in CH
Also world #1
0
#9 in CH
Weighted pp
14pp
#4,221 in CH
Average pp
14pp
#3,624 in CH
Average SR
2.62*
#3,565 in CH
Average accuracy
92.70%
#3,277 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
139,638,417
Hit accuracy
94.65%
Play count
601
Play time
14h
Total score
332,733,154
Total hits
70,494
Maximum combo
628
Replays watched by others
0
Medals
9
Highest rank
#1,229,520
SS
0
SS
3
S
0
S
14
A
51
About
read 26d ago
Location
Schweiz
Interests
Anime, Piano
Occupation
Muay-Thai
Playstyle
keyboard, tablet
Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
201

Beatmapsets: 2 favourites

Global rank, 90 days

today #1,226,193

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

9 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 1/13

Skill & Dedication 6/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • BURNOUT SYNDROMES - FLY HIGH!! (TV Size) 5 difficulties
    Mapper
    Enerugi
    Status
    ranked
    Hardest
    5.62*
    Plays
    11,485,791
    Favourites
    9,258
    Ranked
    17-01-2020
  • YOASOBI - Gunjou 4 difficulties
    Mapper
    Battle
    Status
    ranked
    Hardest
    5.51*
    Plays
    4,853,821
    Favourites
    6,472
    Ranked
    29-12-2020
Rank history

24-09-2026 #1,267,724

Monthly pp since 2014

01-09-2026 #8,959

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.