Fischgeruch

Joined 31-10-2013

Level 80 80%

25,072,734 score to level 81

Global
-
Country
-
peak #176 18 Nov 2014
pp
0pp
Swiss #1s
15

Swiss #1s

#1s
15
#228 in CH
Also world #1
0
#9 in CH
Weighted pp
333pp
#1,183 in CH
Average pp
29pp
#2,174 in CH
Average SR
2.76*
#3,203 in CH
Average accuracy
98.20%
#662 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
925,188,397
Hit accuracy
98.85%
Play count
5,512
Play time
91h
Total score
3,485,214,101
Total hits
810,336
Maximum combo
1,134
Replays watched by others
0
Medals
6
SS
0
SS
115
S
1
S
194
A
113
About
read 20d ago

Nothing filled in.

Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
378

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #133,065

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

6 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 4/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Taketatsu Ayana - Tadaima. (TV Size) 2 difficulties
    Mapper
    B2IN
    Status
    ranked
    Hardest
    2.61*
    Plays
    160,428
    Favourites
    74
    Ranked
    24-09-2012
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #3,632

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.