3m0_B4lls

Joined 09-02-2024

Level 28 53%

7,386,188 score to level 29

Global
#1,503,149
Country
#4,400
peak #11,953 29 Aug 2025
pp
282pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
34,071,920
Hit accuracy
89.61%
Play count
586
Play time
15h
Total score
150,953,812
Total hits
85,432
Maximum combo
489
Replays watched by others
0
Medals
13
Highest rank
#1,411,892
SS
0
SS
0
S
0
S
6
A
18
About
read 19d ago
Playstyle
mouse, keyboard
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
124
Global rank, 90 days

today #1,463,126

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

13 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 1/13

Skill & Dedication 10/96

Rank history

18-09-2026 #1,503,149

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.