mishmoosh_old_1

Joined 24-02-2024

Level 12 26%

2,210,629 score to level 13

Global
-
Country
-
peak #28,602 28 Dec 2024
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#234 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
4,284,367
Hit accuracy
76.13%
Play count
57
Play time
1h
Total score
11,569,371
Total hits
11,164
Maximum combo
333
Replays watched by others
0
Medals
6
Highest rank
#2,088,126
SS
0
SS
0
S
0
S
0
A
0
About
read 21d ago

Nothing filled in.

Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
85

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #2,372,157

Play history
Replays watched

Swiss ranks

Medals

6 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 5/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Tia - The Glory Days 3 difficulties
    Mapper
    Laurier
    Status
    ranked
    Hardest
    5.77*
    Plays
    28,470
    Favourites
    41
    Ranked
    04-11-2024
Rank history

29-04-2025 #2,046,994

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #29,691

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.