Swiss #1s
Statistics
Swiss ranks
- pp #965 3,023pp
- Global rank #967 #290,940
- Country rank #966 #966
- Accuracy #22,999 86.18%
- Plays #813 20,622
- Level #314 98.33
- Ranked score #1,089 2,858,482,716
- Total score #962 14,257,949,312
- Medals #100 38
- Ranked play #211 1,201
- Replays watched #185 0
- Maps played #1,526 1,479
- Account age #81,995 #35,556,341
- #1s #217 23
- Weighted pp #740 738pp
- Average pp #1,170 51pp
- Average SR #68 6.44*
- Average accuracy #4,793 79.56%
- Average score #225 10,624,289
- Total score #387 244,358,656
- Oldest #1 #4,561 HOYO-MiX - Parousia Diluvi [Hard] (01-06-2025)
- Global #1s #9 0
Medals
38 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/22
Hush-Hush 7/70
Hush-Hush (Expert) 5/64
Mod Introduction 7/13
Skill & Dedication 19/96
Ranked play
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
IOSYS - Endless Tewi-ma Park 5 difficulties- Mapper
- Lanturn
- Status
- loved
- Hardest
- 24.50*
- Plays
- 990,414
- Favourites
- 3,364
- Ranked
- 13-03-2026
Anet Sai - SLYOZY (ANTVN BOOTLEG) (SPED UP & CUT VER.) 9 difficulties- Mapper
- Seni
- Status
- loved
- Hardest
- 8.14*
- Plays
- 762,353
- Favourites
- 1,309
- Ranked
- 03-02-2026
Marina and the Diamonds - Bubblegum Bitch (Nightcore Mix) 7 difficulties- Mapper
- Log Off Now
- Status
- ranked
- Hardest
- 6.40*
- Plays
- 1,591,720
- Favourites
- 1,191
- Ranked
- 28-02-2025
Phoneboy - Nevermind (feat. Justin Magnaye) (Nightcore Mix) 9 difficulties- Mapper
- -aly
- Status
- ranked
- Hardest
- 7.46*
- Plays
- 3,395,229
- Favourites
- 3,335
- Ranked
- 12-04-2025
S3RL - Pika Girl (Nightcore & Cut Ver.) 5 difficulties- Mapper
- Sotarks
- Status
- ranked
- Hardest
- 6.12*
- Plays
- 2,385,671
- Favourites
- 1,659
- Ranked
- 29-04-2024
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































