Hampilisk

Joined 20-03-2024

Level 29 11%

15,117,494 score to level 30

Global
-
Country
-
peak #6,797 25 Mar 2024
pp
0pp
Swiss #1s
2

Swiss #1s

#1s
2
#241 in CH
Also world #1
0
#9 in CH
Weighted pp
15pp
#4,171 in CH
Average pp
8pp
#4,550 in CH
Average SR
2.32*
#4,312 in CH
Average accuracy
89.70%
#3,914 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
79,290,220
Hit accuracy
95.93%
Play count
698
Play time
12h
Total score
160,332,506
Total hits
67,771
Maximum combo
636
Replays watched by others
0
Medals
16
Highest rank
#1,403,603
SS
0
SS
9
S
0
S
50
A
46
About
read 27d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
209
Global rank, 90 days

1d ago #1,479,674

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

16 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 2/64

Mod Introduction 3/13

Skill & Dedication 7/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #8,426

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.