ArtyOak

Supporter

Joined 10-04-2024

Level 98 49%

2,615,419,339 score to level 99

Global
#175,305
Country
#578
peak #485 13 Sept 2026
pp
4,034pp
Swiss #1s
8

Swiss #1s

#1s
8
#232 in CH
Also world #1
0
#9 in CH
Weighted pp
525pp
#914 in CH
Average pp
72pp
#788 in CH
Average SR
4.15*
#1,153 in CH
Average accuracy
93.63%
#2,990 in CH
Last 7 days
+1 / -1
gained / lost
Last 30 days
+3 / -2
gained / lost

Statistics

Statistics
Ranked score
2,975,955,575
Hit accuracy
96.39%
Play count
24,639
Play time
253h
Total score
15,090,010,010
Total hits
2,791,879
Maximum combo
2,656
Replays watched by others
4
Medals
55
Highest rank
#178,437
SS
1
SS
17
S
32
S
160
A
588
About
read 10d ago
Location
Switzerland
Occupation
Apprenticeship for IT
Discord
artyoak
Playstyle
mouse, keyboard, tablet
Followers
14
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
3,261

Daily challenge: 2 played, best streak 1 days, 0 finishes in the top 10%.

Global rank, 90 days

today #178,492

Play history
Replays watched

Swiss ranks

Medals

55 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 12/70

Hush-Hush (Expert) 3/64

Mod Introduction 8/13

Skill & Dedication 32/96

Ranked play

RP: Season 0
Rank
#53,007
Rating
1,308
Games
43
Wins
24
Points
0
Rank history

17-09-2026 #165,135

Monthly pp since 2014

01-09-2026 #496

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.