matthieusdl

Joined 13-06-2024

Level 10 80%

407,994 score to level 11

Global
#2,118,758
Country
#5,740
peak #25,644 15 Apr 2026
pp
66pp
Swiss #1s
1

Swiss #1s

#1s
1
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
3pp
#5,260 in CH
Average pp
3pp
#5,227 in CH
Average SR
2.04*
#4,938 in CH
Average accuracy
80.42%
#4,754 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
4,836,298
Hit accuracy
87.69%
Play count
52
Play time
1h
Total score
7,842,006
Total hits
5,560
Maximum combo
307
Replays watched by others
0
Medals
2
Highest rank
#2,233,553
SS
0
SS
0
S
0
S
0
A
5
About
read 30d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
22
Global rank, 90 days

today #2,019,044

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

2 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 2/96

Rank history

29-09-2026 #2,118,758

Monthly pp since 2014

01-09-2026 #25,791

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.