Hombr

Joined 18-11-2013

Level 100 50%

49,342,001,911 score to level 101

Global
#75,050
Country
#223
peak #32 1 Mar 2016
pp
5,707pp
Swiss #1s
26

Swiss #1s

#1s
26
#214 in CH
Also world #1
0
#9 in CH
Weighted pp
1,961pp
#363 in CH
Average pp
101pp
#443 in CH
Average SR
4.23*
#1,070 in CH
Average accuracy
96.26%
#1,865 in CH
Last 7 days
+1 / -0
gained / lost
Last 30 days
+1 / -1
gained / lost

Statistics

Statistics
Ranked score
15,450,920,654
Hit accuracy
97.70%
Play count
56,640
Play time
733h
Total score
77,589,188,915
Total hits
9,966,869
Maximum combo
2,227
Replays watched by others
18
Medals
43
Highest rank
#24,392
SS
1
SS
25
S
30
S
725
A
1,382
About
read 4d ago
Playstyle
mouse, keyboard
Followers
52
Mapping followers
0
Kudosu
0
Forum posts
2
Maps played
5,160

Beatmapsets: 14 favourites

Daily challenge: 1 played, best streak 1 days, 0 finishes in the top 10%.

Global rank, 90 days

today #75,810

Play history
Replays watched

Swiss ranks

Medals

43 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 7/70

Hush-Hush (Expert) 2/64

Mod Introduction 6/13

Skill & Dedication 28/96

Ranked play

RP: Season 0
Rank
#37,687
Rating
1,411
Games
11
Wins
6
Points
0

Provisional rating.

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • RoughSketch & TARACHINE - T-REX vs Velociraptor (In the Far east euphoria) 5 difficulties
    Mapper
    Ratarok
    Status
    ranked
    Hardest
    6.57*
    Plays
    28,407
    Favourites
    117
    Ranked
    02-08-2026
  • Knife Party & Tom Morello - Battle Sirens (RIOT Remix) 2 difficulties
    Mapper
    Xehn
    Status
    ranked
    Hardest
    6.01*
    Plays
    1,420,443
    Favourites
    1,268
    Ranked
    29-08-2019
  • Celldweller - End of an Empire 1 difficulty
    Mapper
    FCL
    Status
    ranked
    Hardest
    6.15*
    Plays
    648,740
    Favourites
    722
    Ranked
    23-06-2016
  • Omoi - Totsugeki Zenya no Dance 4 difficulties
    Mapper
    Yales
    Status
    ranked
    Hardest
    5.90*
    Plays
    1,552,853
    Favourites
    1,233
    Ranked
    16-04-2016
  • Tia - The Glory Days 6 difficulties
    Mapper
    Nara
    Status
    ranked
    Hardest
    6.09*
    Plays
    10,131,517
    Favourites
    4,998
    Ranked
    06-04-2016
  • AKI AKANE - Hanabira (Irus Brutalcore Breaks Remix) 1 difficulty
    Status
    ranked
    Hardest
    6.52*
    Plays
    439,500
    Favourites
    658
    Ranked
    22-08-2015
  • DJ S3RL - T-T-Techno (feat. Jesskah) 9 difficulties
    Mapper
    nold_1702
    Status
    ranked
    Hardest
    5.99*
    Plays
    10,262,570
    Favourites
    5,611
    Ranked
    31-03-2015
  • S3RL feat Tamika - I Will Pick You Up 4 difficulties
    Mapper
    Ashasaki
    Status
    ranked
    Hardest
    4.73*
    Plays
    3,730,321
    Favourites
    3,300
    Ranked
    12-02-2015
  • Natsume Chiaki - Hanairo Biyori 6 difficulties
    Mapper
    rinsukir
    Status
    ranked
    Hardest
    6.95*
    Plays
    13,636,111
    Favourites
    5,491
    Ranked
    23-12-2014
  • Nanaki - Koi no Shirahata 4 difficulties
    Mapper
    caren_sk
    Status
    loved
    Hardest
    5.85*
    Plays
    214,604
    Favourites
    320
    Ranked
    13-12-2021
Rank history

17-09-2026 #75,050

Monthly pp since 2014

01-09-2026 #284

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.