ingamegurke

Joined 19-11-2013

Level 96 67%

568,344,729 score to level 97

Global
-
Country
-
peak #127 19 Oct 2014
pp
0pp
Swiss #1s
4

Swiss #1s

#1s
4
#235 in CH
Also world #1
0
#9 in CH
Weighted pp
185pp
#1,622 in CH
Average pp
49pp
#1,244 in CH
Average SR
3.77*
#1,535 in CH
Average accuracy
95.41%
#2,271 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
3,068,955,915
Hit accuracy
96.14%
Play count
14,489
Play time
209h
Total score
8,952,249,885
Total hits
2,332,973
Maximum combo
1,242
Replays watched by others
0
Medals
29
Highest rank
#110,578
SS
3
SS
6
S
38
S
236
A
443
About
read 19d ago
Playstyle
keyboard, tablet
Followers
33
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,945
Global rank, 90 days

1d ago #376,287

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

29 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 8/70

Hush-Hush (Expert) 1/64

Mod Introduction 4/13

Skill & Dedication 16/96

Rank history

15-02-2017 #99,116

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #1,844

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.