mix3hlly_

Joined 13-07-2024

Level 30 35%

11,730,344 score to level 31

Global
#1,301,256
Country
#3,700
peak #9,361 28 Feb 2025
pp
442pp
Swiss #1s
0

Swiss #1s

#1s
0
#245 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
87,657,502
Hit accuracy
91.62%
Play count
370
Play time
12h
Total score
182,019,656
Total hits
76,831
Maximum combo
621
Replays watched by others
0
Medals
9
Highest rank
#1,232,777
SS
0
SS
0
S
0
S
11
A
35
About
read 17d ago
Interests
Anime, sleeping
Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
142
Global rank, 90 days

today #1,271,584

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

9 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 0/64

Mod Introduction 1/13

Skill & Dedication 6/96

Rank history

24-09-2026 #1,301,256

Monthly pp since 2014

01-09-2026 #9,464

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.